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Space Jam 2 - city builder and Gacha ideation

Created a series of stylized building concepts for a city-building feature inspired by the Space Jam 2 universe within Looney Tunes: World of Mayhem.
The goal was to explore how iconic locations and characters could be translated into interactive, readable, and scalable in-game assets for a mobile experience. Each building was designed with a strong focus on clarity, personality, and gameplay readability, ensuring immediate recognition at small screen sizes.

The gacha exploration focuses on combining stylized aesthetics with functional UX, creating a rewarding, dynamic, and intuitive player experience.

Looney Tunes World of Mayhem - City Builder house exploration where the SJ2 unlocked characters stays.

Looney Tunes World of Mayhem - City Builder house exploration where the SJ2 unlocked characters stays.

Space Jam 2 Gacha - final version

Space Jam 2 Gacha - final version

2D animatics exploration

2D animatics exploration